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 Instant Retest Results: ploxerdon

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cagethedarkmaster




Instant Retest Results: ploxerdon VcUcs3L

Instant Retest Results: ploxerdon Ta3ASkA

Team : N/A

Posts : 119

Duel Points : 0

Duel Record : 5-0-1

Level : 1
Dueling EXP :
Instant Retest Results: ploxerdon Left_bar_bleue25 / 10025 / 100Instant Retest Results: ploxerdon Right_bar_bleue



Instant Retest Results: ploxerdon Empty
PostSubject: Instant Retest Results: ploxerdon   Instant Retest Results: ploxerdon EmptyTue Apr 09, 2013 6:25 am

MATCH: 0/10 (x-x-N/A)

Deck ChrisG: Macro Keepers
Deck ploxerdon: Infernity

Match deck construction: 16/20
Match performance: 15/25


Replays:

http://www.sendspace.com/file/ktqysh
http://www.sendspace.com/file/spv86n

Construction:

You run a 13 monster base; good call. Beetle is iffy because to use it you're requiring yourself
to take an extra step going from 4 to 6, then 6 to 8. It's better to focus on Avenger,
Archfiend, and Necromancer, and go with lv 8 synchros, lv 9, lv 4, lv 7 and lv 5, so you
only commit 2 monsters to one summon (except in case of Mist Wurm) I'd replace the 3 Beetle
with 1 Dark Grepher (gives you more ability to go quickly into Lavalval Chain, as well as
set your grave and lower your hand count) and 2 Tour Guide from the Underworld (combos with
Necromancer or itself to get Leviair)

Reflectors would be better off replaced with an extra Call of the Haunted+Transmigration Prophecy

Your extra deck is too reliant on tuners, I'd drop a few synchros for Lavalval Chain, and Leviair, giving you one of
two deadly options for the deck; mill what you want once, or draw what you want
once. Leviair combos off with Hundred Eyes Dragon and Infernity Mirage to loop effects
and give you more searches with Archfiend's effect.

Performance:

In the second game, you replaced 2 Infernity Reflector with Kaizer Colloseum and Twister,
in the hopes of slowing down my ability to swarm and gain momentum, as well as to have extra hate
for my necrovalley. These were good plays, but perhaps you could have had more options. Dust
Tornado comes to mind, as does consecrated light, since you don't need to battle with your
dark monsters to win a game. While this prevents you from summoning, it doesn't stop you from
setting monsters, and can be played after you have Infernity Doom Dragon in play, allowing you
to basically slap down my monsters as you please, since I'd mostly be setting monsters. The side
deck should be able to give you at least 4 options for any matchup you're likely to see on a
regular basis, and Gravekeepers are a mainstay in today's competitive game.

Game 1: Turn 6, you used Monster Reborn with Necrovalley in play

Game 2: No misplays, you simply couldn't gain or maintain field presence or any type of advantage against me
with what you had. Unlucky draws lead to your hand being clogged with monsters.

SINGLE: 0/5 (Loss)

Deck ChrisG: Glad Fists
Deck ploxerdon: Little City Plants

Single Deck Construction: 17/20
Single Performance: 9/15


Replay:
http://www.sendspace.com/file/hj8o3a


Construction:
Not a terrible main deck. I would replace the Miracle Fertilizer x2 with Supervise x2 to use on your
Gigaplant, and fill out the extra deck a little more with some xyz tech to give you more options.
Advice for building a competitive deck; pick your main boss monsters for the extra, and run 2 of it,
then 1 of each other monster you use. The deck is missing extra deck removal options that it could
otherwise have and abuse.

Performance:

Timing for the Skill Drain was ok; had to stop me from plusing off of Bear. Shame you didn't draw the cards
that make Skill Drain useful in this deck. You tried to use Twilight Rose Knight while Skill Drain was active,
as well as the Summon of Black Rose Dragon, which would have won you a battle, but Skill Drain wouldn't have
let you nuke the field. You would have been better off using Lonefire Blossom to get out Tytannial from your
deck, but you didn't know that Lonefire Blossom could use his effect with Skill Drain in play.

Other Comments:

Both decks are nice. They demonstrate that you have a basic understanding of the archetype, and the cards
fit the build, although they aren't all optimal. Synchros are amazing, but aren't the only option in this
game and format. I'd like you to research the most commonly mained XYZ monsters and give some thought as
to how they might benefit your decks.

Different decks: 3/3
Attitude: 2/2


GRAND TOTAL: 62/100

You will be demoted to the Slifer Red Dorm. Spend some time filling out your extra deck with
applicable cards, pay more attention to your side deck, as it needs to be used in match mode to
give you better options. You have the hang of the decks, you just need that little extra oomph to
make them more dynamic.
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Eatos

Eatos


Instant Retest Results: ploxerdon Fl8ctyn

Instant Retest Results: ploxerdon Ta3ASkA

Instant Retest Results: ploxerdon VcUcs3L

Team : N/A

Posts : 198

Duel Points : 1775

Duel Record : 5-0-1

Level : 1
Dueling EXP :
Instant Retest Results: ploxerdon Left_bar_bleue25 / 10025 / 100Instant Retest Results: ploxerdon Right_bar_bleue



Character sheet
Name: Overlord Zedd
Deck: Emperor's Ascension

Instant Retest Results: ploxerdon Empty
PostSubject: Re: Instant Retest Results: ploxerdon   Instant Retest Results: ploxerdon EmptyTue Apr 09, 2013 7:14 am

Tester DP Awarded, Dorm Re-Assigned and Thread Locked!
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