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 SakuyaIzayoi Test Results

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cagethedarkmaster







Team : N/A

Posts : 119

Duel Points : 0

Duel Record : 5-0-1

Level : 1
Dueling EXP :
25 / 10025 / 100



PostSubject: SakuyaIzayoi Test Results   Fri May 03, 2013 11:37 am

MATCH: 0/10 (x-x-x)

Deck cagethedarkmaster: Evilswarms
Deck SakuyaIzayoi: Arcana Force

Match deck construction: 12/20
Match performance: 2/25


Replays:
http://www.sendspace.com/filegroup/w7LpuY9vzY31KGq7vb3VEw
http://www.sendspace.com/file/sov8q0


Game 1: Good going turn 5 with the Heavy Storm play. Bluffing with it early game was
a smart play. After that, you were forced into a stall attempt by a bad hand cluttered
with boss monsters that you couldn't summon due to Ophion's presence.
Game 2: Sided in herald of the green light and an extra mirror force. Green light is
decent, but the extra mirror force is useless against Evilswarms, who can gain
immunity using Infestation Pandemic Infection, a key card to the deck's engine.
Game 3: N/A

Construction:

You have a diverse array of different Fairy monsters in your main deck to solve
situations; what you need, rather, is to pick a combo that one of your monsters
can do that nets you positive results, or a +1 and higher, and build the deck
around that key combo, teching in an extra deck card or two to reinforce it.
After that, the rest of the extra deck should be your problem solvers. Your main
deck didn't have any synergy, was heavily reliant on getting Valhalla into play
quickly, or coat of justice+arcana force-the fool, so you really had no solid
answers to not being able to summon level 5 and over. You spent too much trap
space on fortifying your coin tosses; The field spell for Arcana Force is
enough all by itself, combined with second coin toss, will almost always result
in a favorable coin flip. I'd focus on these two parts of your engine if you're
going for an Arcana Force deck, and use cheap removal and stun such as
bottomless trap hole x2, fiendish chain x2, mirror force x2, compulsory evacuation
device x1 or x2, and starlight road, and of course the solemn brigade, to give you
a more well-established defensive wall, should you have difficulty summoning.

Your extra deck needs filling out. Check out the following rank 4 monsters and consider
giving them a test run to see if they help you out; Diamond Dire Wolf, Maestroke the
Symphony Djinn, Abyss Dweller, Blackship of Corn, and Gravity Warrior and Sirius the
Blue Dog Star for level 6 synchros, to give your deck more options to get out of tough
situations. Against Evilswarms, the biggest thing you can do to win is fight them with
monster effects that remove threats. Since they will have immunity to spells and traps
in the early game, focus on this concept early and save your spells and traps for after
Ophion is no longer a threat.

Performance:

I feel you played way too defensively. Arcana Force decks, at their core, have one of
two strategies; quickly swarm level 4 monsters, steal the opponent's monsters, and
overlay for strong rank 4 exceeds, or quickly use Valhalla to gain access to
boss monsters, while doing the aforementioned thing. That said, you can either
focus more on the boss monsters, or the little guys, one or the other. Your deck
seems to be split pretty much down the middle with regards to this, and it resulted
in cloggy hands.

SINGLE: 0/5 (Lose)

Deck cagethedarkmaster:
Deck SakuyaIzayoi: Arcana Force

Single Deck Construction: 12/20
Single Performance: 0/15

Construction:

no comments in this section, as you used the same deck.


Performance:

You scored an outright zero for not interacting. You simply went into a defensive, fetal position
and let me trash you.


Other Comments:

I suggest you study the arcana force archetype at yugioh.wikia.com, and decide which deck engine
you want to focus on first, and then build your deck around that. Building a car doesn't start with
the upholstery, and neither should your deck be all about the swag boss monsters you put in.

Different decks: 0/3
Attitude: 2/2


[b]GRAND TOTAL: 28/100


You will be placed in the Slifer Red dorm. Next time, I hope to see an established
engine in your main deck, as well as a complete extra deck jam-packed full of different options.
As a rule of thumb, you should plan your side deck so each card you put in is able to affect at least
3 different top tier decks. The top tier decks are what you can expect in competitive play, and if you
don't know yet what they are, you need to duel more often and see what other people play most commonly.
When I side against a deck, I hope and expect to have at least 5 good, strong cards I can side to
disrupt the opponent's deck engine. This is true, even if they are multiples of the same card (example:
2 effect veiler, 2 soul drain, 2 Thunder King Raioh). Arcana Force are an excellent deck, you just need
to look carefully and determine which cards work best for what you're trying to accomplish every turn.
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SakuyaIzayoi

avatar

http://i.imgur.com/V26IsLm.gif

Team : N/A

Posts : 26

Duel Points : 100

Duel Record : 0-0-1

Level : 1
Dueling EXP :
0 / 1000 / 100



PostSubject: Re: SakuyaIzayoi Test Results   Fri May 03, 2013 1:04 pm

Thank you for all the advice you have given me, as i really will need it to stregthen my deck to actually be able to be able to win more regularly, and your advice on what to place in my extra deck is one of the most important information i couldve gotten, because frankly, I actually had next to no idea on how to fill out my extra deck :X
Hope this'll teach me well
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ReaperXGP







Team : N/A

Posts : 149

Duel Points : 0

Duel Record : 2-0-5

Level : 1
Dueling EXP :
10 / 10010 / 100



Character sheet
Name: Cage Torrent
Deck: Water Delight

PostSubject: Re: SakuyaIzayoi Test Results   Fri May 03, 2013 9:40 pm

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