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 Team/War Guide

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cagethedarkmaster




Team/War Guide VcUcs3L

Team/War Guide Ta3ASkA

Team : N/A

Posts : 119

Duel Points : 0

Duel Record : 5-0-1

Level : 1
Dueling EXP :
Team/War Guide Left_bar_bleue25 / 10025 / 100Team/War Guide Right_bar_bleue



Team/War Guide Empty
PostSubject: Team/War Guide   Team/War Guide EmptyMon Apr 08, 2013 7:28 am

Teams and Warring Guide


Presenting the rules for teams for Pro Revolution. This thread will be your guide to making your teams.

A team is a group of members that have formed compete against other groups (teams). Each team may only have 3-5 members, 3 being the minimum and 5 being the maximum. This is to ensure the maximum level of participation. The leader will have to have been assigned a dorm. The maximum amount of members without a dorm can be 2. No Exceptions.

A team will have to have a leader and if the leader chooses to, a sub-leader. You can also have a war commander in your team who will decide who to war and so on. Sub-leaders and war commanders are not necessary, but a leader will be needed for the team to be official. The team should not have any Unethical words/sentences or the leader/creator will be advised to remove offensive content. The name of the team should be free of any offensive content.

When creating the team, please follow this format. (You may also follow a similar format but it needs to have at least 1 or 2 of the aspects:

Code:
Team Name:
Team Rules:
Description(Optional):
Team Logo (Optional):
Team Leader:
Team Sub-Leader (Optional) :
Team War Commander (Optional) :
Team Members:
War History:



The maximum amount of teams a player can create is 1 so please do not try creating another team. When you are creating your team please post the topic on the team registration and start gathering members. Once your team has enough members, a war manager will move your topic to the bunkers and you will be free to war against other teams. You will have to have at least 5 members before your team is official. When you add a member to your team, that member is to confirm on the team thread that he will be joining your team or he is not official on your team.

If a member is removed from a team, that member may join any other team as they see fit. If a member leaves a team of his/her own recognizance, they must wait at least 2 weeks to join another team. If a team leader disbands a team, he/she must wait 2 weeks to join another team, and cannot make a new team for 1 month. Choose wisely.


War Guide

Use the following formula when setting up a war thread:

War: Team 1 vs. Team 2
Classic/Advanced
Double Elimination/Single Elimination/No Elimination

[Enter the name of the First Team Here]
[Enter the names of the players that will be taking part in the War the maximum will be 10 and the minimum will be 5]
♥♥♥♥♥ [This is not necessary, you can also choose the number of hearts you can have the hearts are just a template for you to copy if necessary ]



[Enter the Name of the Second Team Here]
[Enter the names of the players that will be taking part in the War the maximum will be 10 and the minimum will be 5]
♥♥♥♥♥ [This is not necessary, you can also choose the number of hearts you can have the hearts are just a template for you to copy if necessary ]



********
War Duels So Far

Team 1 Winner > Team 2 Loser (If the Team 1 Wins)
Team 2 Winner > Team 1 Loser (If the Team 2 Wins)



War Formats

Classic

This Format will be done with Konami's most recent ban list, will consist of a 3-5 person team, including the General, or Team Leader, for 5-10 Hearts. Each heart will consist of one match between one member of each of the two opposing teams. After all of the hearts are gone, the team's general will step in, and battle until he either takes out the opposing team, or loses, after which the opposing team will win. All winning replays (2 maximum) will be posted for each match to be awarded. You do not have to post all 3 replays for a 2-1 win, only the matches in which you won.

Advanced Format

This Format will be done with Konami's most recent ban list, will consist of a 3 person team, including the General, or Team Leader, for 5-10 Hearts. Each heart will consist of two singles duels between one member of each of the two opposing teams. After all of the hearts are gone, the team's general will step in, and battle until he either takes out the opposing team, or loses 2 singles, after which the opposing team will win. All winning replays will be posted, or a screenshot if the game crashes.


Activity During Wars

The war needs to be active. If the war hasn't progressed in 3 days at all then the most inactive team will lose 1 heart (for classic) or 1 half-heart (for advanced) , then the timer will reset. If at any time, a total of 15 days (360 hours) of inactivity has occurred, the war will be nullified, and neither team will recieve points.



Subs

Subs will be accepted at any time, must be posted in the war thread and accepted by the opposing team before they may enter. In the case of advanced format, a sub may not be used to resolve a duel for a half-heart. Each half-heart is property of the duelist who lost the first half.



Disputes

In the event of a disconnect during a war match, ensure that all replays are saved. In the event a replay cannot be saved, attempt to take a screenshot of the field. If a winner could not be decided after the disconnection, players can replay that duel. Simply setup a new match, surrender appropriately (so you can side), and continue dueling from the game that was left off. If there are any disputes on the outcome of a duel, a War Staff member will review any replays, screenshots, or accounts of the match and will come to a decision on how to proceed. The War Staff Member's decision is final and will be accepted by both teams.


Rewards In Wars

Rewards for Winning Team

5 Hearts: 50 DP
6 Hearts: 60 DP
7 Hearts: 70 DP
8 Hearts: 80 DP
9 Hearts: 90 DP
10 Hearts: 100 DP

Each Player will get 10 DP per win during each war. If a player has not warred then he/she will not receive any DP. The DP award above shows how much DP the winning team will receive excluding individual wins.


Rewards for Losing Team

5 Hearts: 25 DP
6 Hearts: 30 DP
7 Hearts: 35 DP
8 Hearts: 40 DP
9 Hearts: 45 DP
10 Hearts: 50 DP

Each Player will get 10 DP per win during each war. If a player has not warred then he/she will not receive any DP. The DP award above shows how much DP the losing team will receive, excluding individual wins


Last edited by cagethedarkmaster on Sun Apr 28, 2013 2:42 pm; edited 2 times in total
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Team/War Guide Fl8ctyn

Team : Trojan

Posts : 366

Duel Points : 2325

Duel Record : 3-0-1

Level : 1
Dueling EXP :
Team/War Guide Left_bar_bleue15 / 10015 / 100Team/War Guide Right_bar_bleue



Character sheet
Name: Rafial
Deck: Dragon Slayer

Team/War Guide Empty
PostSubject: Re: Team/War Guide   Team/War Guide EmptyMon Apr 08, 2013 8:00 am

Interesting rules.. a shame i cant take part Sad
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